Objects are in motion all around us, yet it is often difficult to measure even the basic properties of moving objects such as their velocity, acceleration, or turning angles. Fortunately, a freely available software, called Tracker, lets you measure the underlying mechanics for any object in motion. All you need is a computer and a video of the motion that you’d like to investigate. This module uses a baseball bat swing to show how the Tracker software works.
This module is an opportunity for students to: 1) Learn how to use the Tracker software, 2) Hypothesize what factors are responsible for how far a batter can hit a ball, 3) See how far they can hit the ball, and 4) Test a hypothesis and then interpret and communicat the results.